Eden Chen, CEO
Founder of Fishermen Labs (8 years)
Founder of Lightmark Capital (2 years)
Investment Banker at Citigroup (2 years)
Chris Cobb, CTO
Founder of Bot School (acquired)
Engineer at Riot Games (7 years)
Engineer at PopCap Games (acquired)
Engineer at Microsoft (1 year)
Nick Tittley, VP of Infrastructure
Engineer at Riot Games (6 years)
Engineer at CCP (4 years)
Engineer at EA Mobile (1 year)
Jordan Foo, Senior Engineer
Engineer at Google (1 year)
Engineer at Riot Games (5 years)
Engineer at Amazon (2 years)
Maxwell Hannaman, Senior Engineer
Engineer at Google (2 years)
Engineer at Riot Games (3 years)
Founder of Pixel Pi Games (3 years)
As a game developer with more than twenty-five years in the industry Patrick has helped build small companies into big ones (VP of Blizzard, Founder of ArenaNet, CTO of NCsoft, COO of En Masse Entertainment, CTO of Amazon Games, Founder of One More Game); lead the design and development efforts for best-selling game series (Warcraft, Diablo, Starcraft, Guild Wars); written code for virtually every aspect of game development (networking, graphics, AI, UI, path-finding, sound, tools, installers, servers, databases, ecommerce, analytics, crypto, dev-ops, etc.); designed many aspects of the games he’s created; run platform services teams (operations, support, billing, security, analytics); and developed state-of-the-art technologies required to compete in the AAA+ game business.
Andy Gavin is an unstoppable storyteller who studied for his Ph.D. at M.I.T. and founded video game developer Naughty Dog, Inc. at the age of fifteen, serving as co-president for two decades. There he created, produced, and directed over a dozen video games, including the award winning and best selling Crash Bandicoot and Jak & Daxter franchises, selling over 40 million units worldwide. He also founded multimedia website Flektor and published two fantasy novels. He sleeps little, reads novels and histories, watches media obsessively, travels, and of course, writes.
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